Devil yes or no: Discover the shocking answer in this article!

Devil yes or no: Discover the shocking answer in this article!

Alright, so I had this idea to create a little web app thing – you know, just for fun. The concept was simple: a webpage that could tell you “yes” or no,” kinda like a digital Magic 8-Ball, but way simpler. I named it “Devil Yes or No” because, well, why not? It sounded cool at the time.

First things first, I dusted off my old HTML knowledge. It’s been a while, you know? I started with the basic structure – a `head`, a `body`, the usual suspects. Inside the `body`, I threw in a `div` to hold everything together. Inside this `div`, I added a button. This button was going to be the star of the show. I gave it an ID, “theButton,” ’cause I needed to be able to grab it later with my JavaScript.

Styling

Next up, styling. I’m no CSS wizard, but I know enough to make things look decent. I linked a separate CSS file because that’s just good practice, right? I played around with some colors, fonts, and made sure the button looked clickable. I wanted that button to be super inviting. I decided to keep the design really minimal, nothing fancy. Just a simple background color and the button in the center. Easy peasy.

c37313b2e571e1818fae5f6d46add210 Devil yes or no: Discover the shocking answer in this article!

Making It Do Stuff

Now for the fun part – JavaScript. I created a new .js file and linked it to my HTML. In this file, I grabbed the button using its ID. Then, I wrote a function that would randomly pick either “yes” or “no.” It was basically a coin flip, but with words. I used `*()` and some `if` statements to make that happen. Pretty standard stuff.

  • Wrote the initial JavaScript logic
  • Tested it by logging the result to the console
  • Adjusted to return the string instead of logging

After that, I made the button actually do something when you clicked it. I added an event listener to the button. When someone clicks, it triggers my function. The function picks “yes” or “no,” and then I updated the text inside a separate `p` element on the page to show the result. Boom! Interactive.

Final Touches

I spent some time clicking that button myself, over and over, just to make sure it felt right. It’s silly, but I wanted it to be satisfying to use, even though it’s just a silly “yes” or “no” thing. I even added a little transition to the text change, so it faded in instead of just popping up. Small details, you know?

And that’s pretty much it! I ended up with a simple, but working, “Devil Yes or No” webpage. It’s nothing groundbreaking, but I had fun making it, and it reminded me how much I enjoy these little coding projects. Plus, it’s always satisfying to see something you built, even something this basic, come to life. Maybe I’ll add some more features later, or maybe I’ll just leave it as is. Who knows? The important thing is I made it, and that’s what counts.

Related Posts